The Sign

Part 1: Crumbs of Sobbing Starlight

1. Read the Announcement on a notice board in one of the cities. All the announcements are the same, so it is only necessary to read one.

  • Alberta: (35 241)
  • Morroc: (168 265)
  • Payon: (160 183)
  • Prontera: (147 305)
  • Geffen: (168 175)
  • Al De Baran: (54 223)

2. Enter a Prontera building (prontera 263 275) and talk to the Archeologist, Metz (prt_in 227 45) about the announcement. Speak to him again, and agree to help him. Once he mentions Arian, travel to Morroc to find said man for the first test.

3. Go inside a Morroc building (morocc 283 173) and talk to the rogue, Arian (morocc_in 115 154) for the first test. He desires the following sets of items (bring only the set he asks for each time and NO other sets, i.e. not 100 Fluff and 50 Poison Spore at the same time. Otherwise, he will take all the quest items and you'll need to recollect):

  • Fluff x 100
  • Poison Spore x 50
  • Scorpion Tail x 30
  • Rotten Bandage x 20
  • Little Evil Horn x 15
  • Coral Reef x 10

4. After Arian has all the items he wanted, speak to the Young Man, Gaanan (morocc_in 114 162) above him. Gaanan will asks 5 questions, to which the answers are:

  • 1. Stranded on an island: Fourth option
  • 2. Stuck in a collapsed building: Fourth option
  • 3. Lost in a dungeon: Third option
  • 4. A murder is commited: First option
  • 5. The world is going to end: Fourth option (save the world)

After answering correctly, talk to Arian to be rewarded with a Crumb of Sobbing Starlight and 18,000 Base EXP. Now journey to Payon to find Daewoon for the second test.

5. Go inside a Payon building (payon 130 204) and talk to Daewoon, three rooms SOUTH WEST of the entrance (payon_in03 11 31). Select any option to "Do you have any idea what that jewel you're holding actually is?" and begin his test. You will receive different EXP based on your response here. Whether you suceed will depend on how much your answers appeal to him. The best choices are:

  • 1. Option #1, Yes
  • 2. Option #2, I hate people who do that
  • 3. Option #2, I can't destroy such beauty...
  • 4. Option #1, Yes, of course!
  • 5. Option #1, Yes

You can take the test again if you failed. If you succeeded, Daewoon then hands over a Crumb of Sobbing Starlight and gives you 18,000 Base EXP, bringing the total to two.

Note: For question 3, the option "Close my eyes and attack/smash it" is also accepted.

  • Note: Sir Jore can only be spoken to during 5pm-10pm (Pacific Time) daily. If this time is missed, continue again tomorrow.

6. Enter the lower right Aldebaran building (aldebaran 223 56) and find Sir Jore (aldeba_in 155 101). He asks for the following items after he fails his experiment:

  • Empty Test Tube x 10
  • Yggdrasil Leaf x 2
  • Green Herb x 10

7. After collecting the items, Sir Jore requires information about the Stone of Sage from two famous alchemists. Talk to Piru Piru (aldeba_in 156 118, just north west from Sir Jore) and she'll reveal the location of the two alchemists: the south forest.

8. First, find the daughter Pleur on the second floor of the Hidden Temple (prt_maze02 57 151).

  • If entered the maze from prt_fild01: go up, down, left, right, down, up, left, up, up, left to reach the second floor.
  • If entered the maze from mjolnir_12 (suggested; one south of Aldebaran): go down, down, left, right, down, up, left, up, up, left to reach the second floor.

Once near her, one of two things will happen.

  • You'll be teleported and catch up with both father and daughter alchemists on the same map, thus completing this portion of the quest.
  • You'll become "lost" and be teleported to either (prt_maze01) or (prt_maze03).
Upon becoming lost, keep finding Pleur until teleported to (prt_maze02).
However, finding her again from (prt_maze03) is very difficult and time consuming:
it is faster to just return to a save point and come back to the maze again from either (prt_fild01) or (mjolnir_12).
  • Note: It is possible to use Teleport level 1 or Fly Wings to get to the spot where the father and daughter alchemists are. It may take a while, but can potentially be less stressful than getting "lost".

9. Once caught up with them (prt_maze02 14 183 & 16 183), talk to Gordon and select the second option about the Stone. After that expect to be teleported to one south of Aldebaran (mjolnir_12).

10. Tell Sir Jore what was discovered about the Stone of Sage from Gordon. When he asks what the Stone of Sage is, enter the response [Red Gemstone]. He'll hand over the third Crumb of Sobbing Starlight and mentions Jesqurienne in Geffen.

11. Inside the top right Geffen building (geffen 168 170) is a female drinker, Jesqurienne (geffen_in 59 74). Tell her you've heard of her, and then call her a stuck-up chick to accept her challenge. Talk to her boyfriend Aaron at the same table to begin the challenge. In order to win, more or equal questions must be answered correctly than Jesqurienne. The ten multiple choice questions presented will also be chosen at random. Examples of some questions are:

  • Choose the property that is unrelated to the Mage's Bolt type skills: Earth
  • Choose a monster that is a different type than the others: Penomena
  • Choose the job class that cannot equip Silk Robe: Hunter
  • Choose the weight of an Empty Bottle: 2
  • Choose the monster that doesn't drop a Yggdrasil Leaf: Marduk
  • Choose the defense of an Indian Fillet: 3
  • Choose the defense and stat bonus of a Bunny Band: 2 def, 2 luk
  • Choose the monster that takes extra damage from fire property weapons: Mace Goblin
  • Choose the armor that a novice cannot equip: Wooden Mail
  • Choose the monster that stone curse won't work on: Evil Druid
  • Choose the monster that is of a different size: Marine
  • Choose the item needed to make a gladius: Sapphire
  • Choose the location closest to Juno's weapon upgrade shop: Weapon Shop
  • Choose the NPC not needed for the Blacksmith change quest: Barcardi
  • Fifty-one times fifteen divided by three plus 5: 260
  • Choose the NPC that looks different from the others: Prontera Hollghrenen
  • Choose the item not needed to make condensed whites: Empty Bottle
  • Choose the correct name of the ruler of the Rune-Midgarts Kingdom: Tristram III
  • The city closest to Turtle Island: Alberta
  • Three thousand one hundred two added to five hundred, plus four, divided by six: 601

There will not be much time to look up the answers on other websites. If taking too long to answer, the quiz will be restarted. After beating her, key in your character's name to receive a fourth Crumb of Sobbing Starlight.

12. Go inside the Comodo casino (comodo 153 97), and proceed to the second floor (cmd_in02 190 78). Talk to a Strange Guy, Dearles (cmd_in02 88 51). First, he needs: 30,000 zeny

  • Note: Step #13 you must wait 23 hours before you can continue. You can check the time in your quest tracker.

13. Now he'll ask for artsy items. You must collect 11 or more points worth of different artsy items in order to continue.

Here are all of the known examples: (w/ point values and npc location listed next to them)

  • Puppet - Doll Merchant (Prontera) - 1pt
  • Poring Doll - Doll Merchant (Prontera) - 1pt
  • Chonchon Doll - Doll Merchant (Prontera) - 1pt
  • Red Frame - Gift Merchant (Prontera) - 1pt
  • Chung Jah - Gift Merchant (Prontera) - 1pt
  • China - Gift Merchant (Prontera) - 1pt
  • Crystal Mirror - Trader (Morroc Ruins 113,126) - 2pt
  • Spore Doll - 3pt
  • Rocker Doll - 3pt
  • Frozen Rose - 4pt
  • Yoyo Doll - 4pt
  • Raccoon Doll - 4pt
  • Osiris Doll - 7pt
  • Baphomet Doll - 7pt

After you hand them to him, you will receive 13,000 EXP.

Ddr.jpg

14. Finally, Dearles proposes a dancing test.

  • Steps:
 up left
 down right
 down left & up right
 down right
 down left & up right & up left & stay center
 down left & down right & down left
 down right & center & down right
 down left & up left & up right & down right & center
 down left & up right & up left & down right
 up right & down right & up right & down right
 up left & up right & center & up right & down left & down right 
  • Any movement speed enhancing items/buffs are recommended, but not necessary.
  • You don't have to reach the end of the spot, just touch one of the first lines of the step to make it count. This strategy helps out to successfully finish the test.
  • When a "Hide" spot is seen at the dancing test room, move to it to "Unhide" the spot, indicating a dance move was performed correctly.
  • The last part is tricky: sometimes it's the center sometimes it's down, even if it says center. Be sure to check the "Hide" for the last part.

15. After the dance examiner states the test was passed, talk to Dearles for the fifth Crumb of Sobbing Starlight and 16,830 EXP.

16. Leave to Alberta to find Bakerlan, the Wealthy looking Merchant. He is located inside a top left Alberta building (alberta 93 203) in the first room upstairs (alberta_in 125 101). He's busy and needs to know where his butler, Refined Steward, Mahatra (alberta_in 114 178) is. Find Mahatra on the first floor. He requires a Stone to be sent to a Crusader in Juno.

17. Go to Juno and find a crusader, Leibech (yuno 330 100). He gives a Receipt in turn for the Stone. Then head back for Mahatra.

18. Mahatra needs you to find his boss, Bakerlan. Bakerlan will say you still need experience and asks you go back to Mahatra and ask for another test! Mahatra gives you a quest to help the Maid, Seylin (alberta_in 154 171) in the second floor corridor. Seylin will ask your help to get Vigorgra as a gift for her brother.

19. Proceed to the Alchemist Guild in Aldebaran (aldebaran 68 56) and find an Alchemist, Melkaba (alde_alche 169 162). He'll create Vigorgra with the following ingredients:

  • Royal Jelly x 10
  • Honey x 20
  • Bear's Footskin x 30
  • Hinalle Leaflet x 1
  • Ment x 1
  • Empty Bottle x 1
  • 10,000 Zeny

Note: He does have a chance to fail so you might have to look for these items again.

20. After receiving the Vigorgra, go back to Seylin. She'll need the Vigorgra and a letter send to her brother at Prontera Castle.

21. Go to Prontera Castle and find her brother, Maruin (prt_castle 107 58).

22. After he gets the items, return to Seylin. Then go downstairs and talk to Mahatra. Mahatra will send you up to Bakerlan. Finally Bakerlan say you've passed the test and gives you the sixth Crumb of Sobbing Starlight.

  • Receive 3 Panacea.

23. Return to Metz in Prontera. He will give you the 7th & last Crumb of Sobbing Starlight. He'll tell you more information about the Crumb of Sobbing Starlights.



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