FAQ
Introduction to the game
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Improving stuffs/weaponsYou can improve the performance of your armor (add DEF) and weapons (add ATK), using sharpening. In order to improve you have to do: the thing itself, or weapons, a certain amount of money to improve the stone, natural luck. How to improve:
Notes: 1) "The chance of sharpening +0" means, what is the total chance to hone thing from the very first attempt. For example, once in the first table, a chance to sharpen the weapons with 8 to 9 is 40%. But the chance to sharpen the weapon immediately from 0 to 9 is just 24%. Simple calculation of probability: 1 * 1 * 1 * 1 * 1 * 1 * 1 * 0.6 * 0.4 = 0.24. Chance to enchant weapons +10 = 0.24 * 0.2 = 0.048 (ie 4.8%). Similarly to other points where you have "0". 2) "The Commission of 0." Approximate amount required (mathematically) for a successful grind to a certain level. Weapon level 1Commission: 50z Stone for improvement: Phracon (200) Bonus for each sharpening one level: +2 Damage Bonus of sharpening up safe for every one level: 1-3 Damage
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Upgrade Levels | ||||||||||
sharpening | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
Chance sharpening, % | 100 | 100 | 100 | 100 | 100 | 100 | 60 | 40 | 20 | 20 |
Chance of sharpening +0 | 100 | 100 | 100 | 100 | 100 | 100 | 60 | 24 | 4.8 | 0.96 |
The Commission on +0 (в случае успеха), z | 200 | 400 | 600 | 800 | 1,000 | 1,200 | 2,333 | 6,333 | 32,663 | 164,313 |
Number of attempts (in case of success) | 1 | 1 | 1 | 1 | 1 | 1 | 1.67 | 4.17 | 20.83 | 104.17 |
chance to sharpen, % with blacksmith | 100 | 100 | 100 | 100 | 100 | 100 | 70 | 50 | 30 | 30 |
Chance of sharpening +0 with blacksmith | 100 | 100 | 100 | 100 | 100 | 100 | 70 | 35 | 10.5 | 3.15 |
The Commission on +0 (в случае успеха) with blacksmith | 200 | 400 | 600 | 800 | 1,000 | 1,200 | 2,000 | 4,400 | 15,333 | 51,777 |
Attempts (if successful) with blacksmith | 1 | 1 | 1 | 1 | 1 | 1 | 1.43 | 2.86 | 9.52 | 31.75 |
Bonus of sharpening | +3 | +6 | +9 | +12 | +15 | +18 | +21 | +24 | +27 | +30 |
Bonus of sharpening up safe | - | - | - | - | - | - | +1-5 | +1-10 | +1-15 | +1-20 |
Weapon level 3
Commission: 5000z
Stone for improvement: Oridecon
Bonus for each sharpening one level: +5 Damage
Bonus of sharpening up safe for every one level: 1-8 Damage
Upgrade Levels | ||||||||||
sharpening | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
Chance sharpening, % | 100 | 100 | 100 | 100 | 100 | 60 | 50 | 20 | 20 | 20 |
Chance of sharpening +0 | 100 | 100 | 100 | 100 | 100 | 60 | 30 | 6 | 1.2 | 0.24 |
The Commission on +0 (в случае успеха), z | 5,000 | 10,000 | 15,000 | 20,000 | 25,000 | 50,000 | 110,000 | 575,000 | 2,900,000 | 14m |
Number of attempts (in case of success) | 1 | 2 | 3 | 4 | 5 | 10 | 22 | 115 | 580 | 2905 |
Количество попыток (в случае успеха) | 1 | 1 | 1 | 1 | 1 | 1.67 | 3.33 | 16.67 | 83.33 | 416.67 |
chance to sharpen, % with blacksmith | 100 | 100 | 100 | 100 | 100 | 70 | 60 | 30 | 30 | 30 |
Chance of sharpening +0 with blacksmith | 100 | 100 | 100 | 100 | 100 | 70 | 42 | 12.6 | 3.78 | 1.13 |
The Commission on +0 (в случае успеха) with blacksmith | 5,000 | 10,000 | 15,000 | 20,000 | 25,000 | 42,858 | 79,763 | 282,543 | 958,475 | 3m |
Qs Oridecon sharpening of 0 | 1 | 2 | 3 | 4 | 5 | 9 | 16 | 57 | 192 | 643 |
Attempts (success) with blacksmith | 1 | 1 | 1 | 1 | 1 | 1.43 | 2.86 | 9.52 | 31.75 | 88.18 |
Bonus of sharpening | +5 | +10 | +15 | +20 | +25 | +30 | +35 | +40 | +45 | +50 |
Bonus of sharpening up safe | - | - | - | - | - | +1-8 | +1-16 | +1-24 | +1-32 | +1-40 |
Weapon level 4
Commission: 20000z
Stone for improvement: Oridecon
Bonus for each sharpening one level: +7 Damage
Bonus of sharpening up safe for every one level: 1-14 Damage
Upgrade Levels | ||||||||||
sharpening | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
Chance sharpening, % | 100 | 100 | 100 | 100 | 60 | 40 | 40 | 20 | 20 | 10 |
Chance of sharpening +0 | 100 | 100 | 100 | 100 | 60 | 24 | 9.6 | 1.92 | 0.384 | 0.0768 |
The Commission on +0 (в случае успеха), z | 20,000 | 40,000 | 60,000 | 80,000 | 166,667 | 466,668 | 1,216,669 | 6,183,344 | 31m | 310m |
Qs Oridecon sharpening of 0 | 1 | 2 | 3 | 4 | 9 | 24 | 61 | 310 | 1550 | 15519 |
Number of attempts (if successful) | 1 | 1 | 1 | 1 | 1.67 | 4.17 | 10.42 | 52.08 | 260.42 | 1302.08 |
Chance sharpening,% with blacksmith | 100 | 100 | 100 | 100 | 70 | 50 | 50 | 30 | 30 | 20 |
Chance of sharpening +0 with blacksmith | 100 | 100 | 100 | 100 | 70 | 35 | 17.5 | 5.25 | 1.575 | 0.315 |
Commission from 0 (if successful) with blacksmith | 20,000 | 40,000 | 60,000 | 80,000 | 142,857 | 325,714 | 691,429 | 2,371,429 | 7m | 39m |
Qs Oridecon sharpening of 0 | 1 | 2 | 3 | 4 | 8 | 17 | 35 | 119 | 399 | 1998 |
Attempts (success) with blacksmith | 1 | 1 | 1 | 1 | 1.43 | 2.86 | 5.71 | 19.05 | 63.49 | 317.46 |
Bonus of sharpening | +7 | +14 | +21 | +28 | +35 | +42 | +49 | +56 | +63 | +70 |
Bonus of sharpening up safe | - | - | - | - | +1-14 | +1-28 | +1-42 | +1-56 | +1-70 | +1-84 |
Armor
Commission: 2000z
Stone for improvement: Elunium
Bonus of sharpening up safe / Level: +2 / 3 DEF
Upgrade Levels | ||||||||||
sharpening | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
Chance sharpening, % | 100 | 100 | 100 | 100 | 60 | 40 | 40 | 20 | 20 | 10 |
Chance of sharpening 0 | 100 | 100 | 100 | 100 | 60 | 24 | 9.6 | 1.92 | 0.384 | 0.0768 |
Commission from 0 (if successful), z | 2,000 | 4,000 | 6,000 | 8,000 | 16,660 | 46,660 | 121,660 | 618,200 | 3m | 31m |
Qs Elunium sharpening of 0 | 1 | 2 | 3 | 4 | 9 | 24 | 61 | 310 | 1550 | 15519 |
Attempts (if successful) | 1 | 1 | 1 | 1 | 1.67 | 4.17 | 10.42 | 52.08 | 260.42 | 1302.08 |
Increase to the DEF | +0.67 | +1.33 | +2 | +2.67 | +3.33 | +4 | +4.67 | +5.33 | +6 | +6.67 |