Burning.

Preliminary information: The target takes fire damage of 1000 + 3% of maximum health goals.

Bleeding.

Skin effect: permanent character starts to lose its HP. Status can kill the victim. Natural recovery of HP / SP suspended.

  • High VIT reduces the chance of casting status and duration.
  • Battle Chant (skill Paladin) removes all status effects, including Bleeding.
  • Dispell removes status (?)
  • Compress mercenaries ability cancels the effect.

Cards and things that increase immunity:

  • Bone Head [1] +5%
  • Ungoliant Card provides full protection of the status.
  • Wootan Fighter Card increases resistance by 20%.
  • Killer Mantis Card gives a 6% chance to put the target on the enemy when receiving physical damage.
  • Skogul Card gives a 30% chance to autocast overlay status to the enemy (and themselves) when receiving physical damage.

Blind.

Appearance: Twittering sound indicates successful blending status, no external signs not. Effect: a blinded condition hit and flee target reduced by 25%, the scope is equal to 1, but it still responds to the attack and casting magic, and Luthor still collect loot. The scope of the character is equal to 10. Outside the scope of the screen is completely black. The success rate: The base chance * (97-INT-LUK / 3) / 100% Duration: 30 - Basic uroven/10 - Int/15 seconds (15 seconds minimum). The more VIT, LUK, INT player, the less lasting status. Items that remove status: Green Potion, Panacea, Royal Jelly. Skills, removing status: Cure (Acolyte class, Crusader or by card Obeaune), Dispell, Benediction (skill mercenaries). Things / cards that increase the resistance to the status:

  • 80%: Blessed Holy Robe [1]
  • 50%: Rudra Bow / Alarm Mask
  • 15%: Geek Glasses
  • 10%: Lantern of Hope / Purple Glasses
  • 5%: Elven Sunglasses / Laurel Crown [1] / Sunglasses [1] / Sunglasses
  • Martin Card (20%), Flame Skull Card (30%)

Things / cards that give immunity: Blinker, Dark Blinder, Elven Blinker, Executioner Hood [1], Human Blinker, Refined Dark Blinder, Robot Blinker, Deviruchi Card, Evil Snake Lord Card (IMP card)
Application skills "Battle Chant" (Crusader) allows you to remove all status imposed on the players party.

Chaos / Confusion.

Appearance: See the section Effect

The success rate: Unknown 

Duration: Unknown Items that remove status: Green Potion, Panacea Skills that remove status: Cure (acolyte-class, Crusader), Dispell 

Things / cards that increase the resistance to the status: Rudra Bow (50%), Wootan Shooter Card (20%). 

Things that give immunity: Giearth Card 

Notes: The attack on the character automatically removes status. 

The mob: For the duration of the effect is lost target starts moving erratically. But if it is on an adjacent cell of the player, you will continue to attack. 

The player: The character ceases to obey the commands of the player to move or attack, and begins to move erratically, but otherwise can use all the skills and items. 

Special effect: over a player or mob appears on the question mark character ceases to obey commands. Immunity: 3 + (STR + INT) / 2 = n% protection status.

Coma.

The resulting effect of the character is 1 HP and 0 SP. Things and cards that allow protection: Golden Thief Bug Card. Note: The more FLEE and LUK, the less chance of getting status.

Critical Wounds.

Action status: reduced efficiency imposed on the player's skill, including Heal, Sanctuary, Aid Potion. Also reduced the effectiveness of healing items.

For 30 seconds.

Things and objects will attach status: Cursed Hand [1] (autocast 3%)

Things and objects, removing no status.

Curse.

Effect: ATK -25%, LUK = 0. Much reduced speed (the character does not go, and almost crawling).

Appearance: The character turns red, and over to the specter of death hangs oblique

Chance of success: from the curse helps luck (LUK) character, the exact formula is unknown

Duration: Vit reduces the duration, the exact formula is unknown 

Items that remove status: Holy Water, Panacea, Royal Jelly

Skills that remove status: Blessing (Acolyte Class), Dispell, Benediction (skill mercenaries).

Things / cards that increase the resistance to the status: Rudra Bow (50%), Censor Bar (5%), Divine Clothes [1] (5%), Drooping Cat (30%), Ear Muffs - 10%, Executioner Hood [1 ] (7%), Headset - 10%, Laurel Crown [1] (5%), Flame Skull Card (30%).

Things that give immunity: Evil Snake Lord Card (MVPcard).

Divest.

Effect: The player can not change out things or weapons in the slot that is subject to status.

Duration: the more DEX, the less chance of getting status. Alchemist class can impose the full protection of the status.

What can remove status: rejoining the game, tread strips over the chemist, gospel (immediately removes the paladin, who turned it on), one of the effects of the Gospel - getting rid of all negative status. And also one of the effects of the Gospel will give immunity to Divesta the time.

Fear.

Preliminary information: you can not move for 2 seconds, a 20% reduction in Hit and Flee for 15 seconds.

Freezing.

Movement speed reduced by 80% haste and caste - by 15%. Fiery armor provides resistance status.

Frozen.

Appearance: Frozen solid in a chunk of ice

Effect: The target is not frozen able to do anything (to be treated as well), the goal becomes water (water) element of the Level 1 (175% damage from Wind-attacks, 25% damage from Water-attacks, 50% damage from Fire-attacks), gets -50% DEF and +25% MDEF. Skills Lex Aeterna (Priest), Steal (thief-class), Storm Gust (Wizard), Snow Flake Draft (Ninja) are not applicable to the target.

The success rate: BaseChance * (97 - MDEF - LUK / 3) / 100%

Duration: BaseDuration * (1-MDEF/100) or frozen until the target is not hit.

Items that remove status: No

Skills that remove status: Status Recovery (Priest), Provoke (swordman), Mind Breaker (Scholar), Dispell, Tender (skill mercenaries).

Things / cards that allow resistance: Dark Bacilium [1] - 20% (+2% for every successful grinding helmet), Frozen Twin Pompom (30%), Meteor Plate [1] (30%), Note Headphones [1] (10%), Shafka [1] (10%), Winter Hat (10%), things that increase resistance: Ear Muffs Hat [1] - 10%

Cards that increase resistance: Megalodon Card - 20%

Things and cards that allow complete immunity: Glorious Suit (if wearing a full set of things), Spiritual Tunic, Marc Card, Evil Druid Card (gives an element of armor "Undead 1", which protects from Frozen), Detale Card.

Hallucination.

Skin effect: the screen goes waves, and you see the crazy number of the injuries (sometimes up to 999999). Waves cause major lag, making it difficult to move or use abilities and items (the old phrase, you can not move or use skills or items.)

Items that remove status: Panacea, Royal Jelly.

Type the command "/ effect" and the waves disappear, but the damage will still be displayed in the form of numbers.

Skills that remove status: Dispell, Mental Cure (skill mercenaries).

Hell's Power.

This status can be imposed only Satan Morroc.

Effect: The player can not be resurrected.

Duration: 5 minutes. The screen will be visible purple icon.

Notes: reconnecting to the game can not be removed that status.

Poison.

Appearance: The target becomes purple

Effect: -25% DEF and the loss of 3% of max HP every 3 seconds for as long as HP does not fall below 25% of Max HP. For the poisoned character the entire screen becomes purple. Natural regeneration of SP disabled.

Chance of success: Bazovyy_shans * (100 (?) - VIT - LUK / 5) / 100%

(Clarification: for full immunity to the poison must have 100 vit. Luck also has some influence, but the chance to hike randomly)

Duration (monsters): 10-30 seconds (reduced VIT-oh, LUK-ohm)

Duration (vs Player): 5-60 seconds (reduced VIT-oh, LUK-ohm)

Items that remove status: Green Herb, Green Potion, Panacea, Royal Jelly

Skills that remove status: Detoxify (thief-class), Dispell, Recuperate (skill mercenaries), Slow Poison (priests) reduces the effects of status, but does not eliminate it completely.

Things / cards that increase the resistance to the status: Rudra Bow (50%), Gas Mask (30%), Oxygen Mask (20%), Ghoul Card (20%).

Things that give immunity:

Argiope Card - immune to poison damage, not to the effect of

Poporing Card - Card makes it possible to apply the skill to Detoxify

Venomous Card - a 30% chance to autocast simultaneously imposing the status of "poisoning" themselves and the enemy when receiving physical damage.

Silence.

What it looks like: overhead goals periodically appear three dots (...)

Effect: You can not use any active skills.

The success rate: The base chance * (97-VIT-LUK / 3) / 100%

Duration: Basic duration * (100-VIT) / 100 seconds

Items that remove status: Green Potion, Panacea, Royal Jelly.

Skills that remove status: Cure (Acolyte class, Crusader), Lex Divina (priests), Dispell, Recuperate (skill mercenaries).

Things / cards that increase the resistance to the status: Rudra Bow (50%), Divine Clothes [1] (5%), Flu Mask (10%), Gangster Mask (15%), Kabuki Mask [1] (30%), Stainer Card (20%), Gemini-S58 Card (+30% resistance, if you have more than 89 base AGI), Valkyrie's Armor [1] (+50% resistance to the status, if your player is a Class Mage, Archer, Acolyte ).

Things that give immunity: Crown Parrots [1], Marduk Card.

Sleep.

Appearance: sign «ZZzz» appears above the target's head

Effect: The target can not do anything, the attack goes on it automatically (regardless of FLEE goals) and the chance of a critical hit doubles.

The success rate: The base chance * (97-INT-LUK / 3) / 100%. Ie more INT and LUK player, the less chance of getting status.

Length: ~ 30 seconds (or until the goal is hit)

Items that remove status: No

Skills that remove status: Status Recovery, Dispell, Regain (skill mercenaries).

Things / cards that increase the resistance to the status: Divine Clothes [1] (5%), Lazy Smokie (20%), Coco Card (20%), Gemini-S58 Card (+50%, if you have more than 79 base VIT) ,

Things that give immunity: Nightmare Card.

Slow Casting.

Effect: increase casting time by 20% -100%.

Duration: 30 seconds.

Things, to eliminate the effect of: no.

Stone.

Appearance: The goal is black.
Stone status consists of two parts. At the time of the first part, the character becomes a gray, still can move, it can still impose Lex Aeterna. You can not use skills, but you can use items. The duration of the first part of the order of 5 seconds. The second part begins the full effect of status.
Effect: In wretched condition that the target is not able to do anything, the attack goes on it automatically, the goal becomes an element of the Earth Level 1, it gets -50% DEF and +25% MDEF, the target loses 1% of max HP every 5 seconds until long as HP does not fall below 25% of Max HP. Skills Lex Aeterna and Steal are not applicable to the target.
Chance of success: Having a high MDEF and LUK chance to get the effect is reduced. The old formula = base chance * (97-INT-LUK / 3) / 100%
Duration: 17-MDEF/20 seconds or until the target will not magical or physical shock.
Items that remove status: No
Skills that remove status: Status Recovery, Blessing, Dispell, Tender (skill mercenaries).
Things / cards that allow resistance: Dark Bacilium [1] - 20% (+2% for every successful grinding helmet), Diabolus Armor [1] - 5%, Divine Clothes [1] - 5%, Munak Card - 15%, Argos Card - 20%, Flame Skull Card (30%), Gemini-S58 Card - 50% (provided that the basis of your argument more than 79 VIT), Seeker Card - 30%.
Things that give immunity: Medusa Card, Evil Druid Card (gives an element of armor "Undead 1", which protects against Stone).

Stun.

Appearance: Stars overhead goal

Impact: stun the target can not do anything, the attack goes on it automatically (regardless of the purpose FLEE)

The success rate: The base chance * (97-VIT-LUK / 3) / 100%

Duration: 3 * (97-VIT-LUK / 3) / 100) seconds

Items that remove status: No

Skills that remove status: Status Recovery, Dispell, Regain (skill mercenaries).

Resistance Items: Bone Head [1] (5%), Brown Paper Bag Hat (4%), Dark Bacilium [1] - 20% (+2% for every successful grinding helmet), Dark Blinder (2%), Diabolus Armor [1] (5%), Divine Clothes [1] (5%), Magnolia Hat [1] (5%), Meteor Plate [1] (30%), Nest Hat (10%), Note Headphones [1] (10%), Phoenix Crown (10%), Refined Dark Blinder (5%), Valkyrie's Armor [1] (50% resistance to the status, if your player is a class Swordman, Merchant, Thief), Warlock's Battle Robe [1] (20%, if the thing is wearing a full set)

Cards that allow resistance: Flame Skull Card (30%), Gemini-S58 Card (+30%, if your base AGI over 89), Stalactic Golem Card (+20%).

Things that give immunity: Orc Hero Card

Undead.

Effect: The player takes on the property of things like Undead. With the ability to shoot such a character as Blessing and Increase AGI. Player when applied to a Blessing and Increase AGI takes damage. Heal and Sanctuary have no impact on the attending players in PvM. The appearance of the player becomes green.

Skills that remove status: Dispell.

Things that give immunity: Bathory Card, Evil Druid Card.